Skyrim Martin Septim Mod

Contents InteractionsFind Martin, Uriel Septim VII's last heir, in the in.Assist in defeating the Daedra invading, so that Martin will agree to come with you to the.Escort Martin back to the Weynon Priory, and protect from the attacking. Meet them at.Go to, infiltrate the and take the. Return it to Martin.has noticed a group of Mythic Dawn Agents spying on Cloud Ruler Temple, and sends the to eliminate them before they become a threat to Martin. After killing in and reading, the Hero must kill the other spies near the southeast of Bruma.Locate a for Martin to destroy, so that the Hero can gain access to.Retrieve the from and bring it to Martin, in order for him to extract the original Septim Emperor's blood.Retrieve a, the final ingredient Martin requires, from.After Martin and are finished speaking, escort them and to the in. After the open, make sure to keep Martin alive until the Hero can enter the Great Gate. If Martin dies, the main questline cannot be completed.Mehrunes Dagon has opened three lesser gates outside Bruma and is opening a Great Gate, like the one that destroyed Kvatch.

  1. Septim Guide Nexus Mods
  2. Martin Septim Sean Bean

The Hero must stop the from exiting the gate.All four of the necessary items have been collected, and Martin opens the gate to Paradise,.After escorting Martin to the, will invade the. Due to the crisis threatening all of and, Martin bids the Hero farewell before smashing the. An avatar of appears and fuses with Martin, which then battles Mehrunes Dagon firsthand.History Early lifeMartin was born an illegitimate child to Uriel Septim VII and an unknown mistress. Uriel could not raise the child, and trusted Jauffre with spiriting him away as an infant. Uriel still asked Jauffre for updates on Martin's whereabouts, but never met with the boy anytime after he was given up. Martin was unaware of any of this for most of his life.In his youth, he grew up believing that his father was a farmer and his mother had died giving birth to him. Early on in his life, he discovered the seductiveness of Daedric magic, practicing it and using it on a daily basis.

The Son of Martin Septim??? - posted in Oblivion Mod Requests: Martin was a wild and crazy guy in his younger days, prone to hanging out with daedra and other freewheeling sorts. We've always just assumed that the Septim line ended with him, but maybe Marty has a little bastid of his own and doesn't even know it?Maybe he's.

Martin joined the of. During that time, Martin briefly came into possession of the.Martin notes that he and his friends got in over their heads and some of his friends died in a disastrous accident. Later, a priest managed to convert Martin to the worship of the.

He became a priest at the Chapel of Akatosh in Kvatch.Oblivion CrisisFollowing the death of his father and half-brothers by Mythic Dawn assassins, Martin is the only remaining. Unaware that he is the sole remaining heir to the Septim throne, Martin is sought out by the. Upon being found and informed of his true heritage, he helps to end the invasion of the mortal world.Soon after Martin's discovery, the is stolen by members of the Mythic Dawn, a Daedra cult based within, who were also responsible for the invasion. To safeguard Martin, grandmaster of the, takes him to the fortress of the Blades, known as Cloud Ruler Temple, where he also offers to make the Hero of Kvatch a member of the Blades.A failed attempt by the Hero to recover the Amulet of Kings from Mankar Camoran yields the Mysterium Xarxes, the holy book of the Mythic Dawn cult and a tome of massive dark power. However, it is slow, painstaking work, taking much research.Eventually, Martin determines that the book could be used to open a portal to Camoran's Paradise and that four other items are needed to do this.

These include any Daedric artifact, the blood of one of the Nine Divines (obtained from the armor of, in which he had fought and bled before his Apotheosis), a, and a.The Hero obtains the first three objects on his own but the last may be obtained only by allowing the Mythic Dawn to open a Great Gate (which requires three minor Oblivion gates to open) outside of. This could potentially cause the destruction of Bruma. Martin dons the armor of Tiber Septim and leads a, deliberately allowing the opening of the gate and buying the Hero time to secure the stone.The four objects in hand, Martin binds himself temporarily to the Xarxes and opens a portal to Paradise.

Septim

Septim Guide Nexus Mods

The Hero of Kvatch enters, kills Camoran, and returns with the Amulet of Kings, presenting it to Martin.During this raid, Martin sends, a Blade, to the Imperial Palace to formally present his claim to the throne to Chancellor, who, with the, considers and accepts the claim.Arriving at the Imperial Palace with the Hero and Jauffre, Martin is about to be formally recognized as Emperor by Ocato when a massive Daedric invasion erupts within the. Martin, Ocato, the Hero, the Blades, and numerous Imperial Guards fight their way to the District to relight the.However, they are too late; himself has entered Tamriel.

Lighting the Dragonfires is pointless, as they had merely maintained the barriers between Mundus and Oblivion.A despairing Martin turns to the Hero and a brief conversation ensues, during which the Hero asks, 'What about the Amulet of Kings?' Martin is inspired by the question and orders the champion to lead him to the Temple.Upon their arrival, the Hero and Martin bid each other farewell. Martin then shatters the Amulet of Kings, binding his blood with that of the kings and gods held within the central gem of the amulet, in order to become the of; he takes the form of a giant dragon wreathed in flame.

Dagon smashes the Temple Dome as Martin transforms. The Dragon then destroys Mehrunes Dagon's physical body, banishing him back to the Wastes of Oblivion, but not without sustaining a mortal wound itself. After the fight ends, the Dragon arches its neck, roars into the sky and is petrified, becoming a statue.Soon after this event, Ocato of Firsthold states that Martin would be remembered as the last and greatest Septim, and goes on to say that Martin would have been a great Emperor. As Martin died childless, like all of his brothers, the Line of the Septims is completely defunct. The nature of Martin's sacrifice ensures that an Emperor is no longer necessary to maintain the barriers between the worlds; however, the fate of Martin himself remains unknown.With Martin dead and the Septim line ended, the Third Era ends but a new one dawns.

As the Septims were the Dragonborn line of Emperors, the ending of this bloodline fulfills the prophecy of the Elder Scrolls that foretells the return of, and the coming of the which continues in the events of.Personality and characteristicsMartin was humble, softly spoken and compassionate. Although at first he appeared to be somewhat slightly meek, or at least not someone one would usually pay attention to, Martin possessed a strong will and steely resolve. Although (understandably) untrusting of the Hero at first, he soon warms up, and proves to be warm and courteous, while making an effort to treat everyone equally, even as his claim as Emperor becomes stronger and his position more stable throughout the events of the story.Martin also possesses a very strong mind, and is exceptionally intelligent; he reads almost constantly when he can, and manages to open a portal to Paradise where others could not.

Furthermore, Martin is extremely brave; he does not hesitate to bind himself to the portal to Paradise, and leads the Defense of Bruma with little to no hesitation, despite the fact he has never fought a battle before.Perhaps Martin's greatest weakness is his insecurity. It plagues him during the game, the idea that he might not be good enough, undermining his work, and his past haunts him, adding to the slightly cold, reserved air he occasionally keeps around himself as protection.

But Martin also possesses wisdom to learn from his mistakes, and ensure they do not happen again. Finally, Martin has superb combat abilities. He can wield impressive magic, and on several occasions demonstrates a natural proficiency with a dagger and a sword, no doubt a trait passed down from Tiber Septim himself, and somewhat prominent in the Septim bloodline.Dialogue Show:In the. 'Have you brought help? We've been trapped here since the Daedra overran the city.' Come with me.

You're in danger. 'Of course I'm in danger. But I'm needed here. I can't leave. I assume you didn't risk your own life to come here to tell me something I already know.

Who are you and what do you want?' The Emperor told me to find you. 'The Emperor is dead. What do you really want with me?'

You're Martin, right? I'm a priest. Do you need a priest? I don't think I'll be much help to you. I'm having trouble understanding the gods right now. If all this is part of a divine plan, I'm not sure I want to have anything to do with it.'

There is a plan. We're part of it. What are you talking about? I prayed to Akatosh on that terrible night, but no help came.

Only more daedra. What can you possibly know that would help me make sense of this?' Gods or not, we need your help. 'If you came to me for help, you're more of a fool than you look. What good is a priest?' You are Uriel Septim's son.

'Emperor Uriel Septim? You think the emperor is my father? No, you must have the wrong man. I am a priest of Akatosh. My father was a farmer.'

The daedra came here looking for you. 'An entire city destroyed to get at me? Because I'm the emperor's son?' The Emperor knew you were in danger.

'You spoke to the Emperor before he died? And he told you to find me?' Why would I lie to you? 'I don't know. It's strange. I think you might actually be telling the truth. What does this mean?

What do you want from me?' Come with me to Weynon Priory. I'm sorry, but even if what you say is true, I won't abandon these people to their fate. I'll go with you when we can all leave together.'

If approached again. 'Not much of a speech, was it? Didn't seem to bother them, though. The Blades saluting me and hailing me as Martin Septim. I don't mean to sound ungrateful. I know I would be dead by now if it weren't for you. But everyone suddenly expects me to know what to do.

How to behave. They want an Emperor to tell them what to do. And I haven't the faintest idea.' We need to get the Amulet back. The Amulet of Kings. Can take it to the Temple of the One and light the Dragonfires.

And stop the Oblivion invasion.' And you will be the Emperor. 'The Emperor. That's an idea that will take some getting used to. In any case, we need the Amulet first.

Maybe Jauffre will know where to start.' Amulet of Kings 'All practitioners of daedric magic are familiar with the almost impenetrable barrier between our world and Oblivion. What the Emperor told you implies that the Amulet is the key to the preservations of that barrier.

What I saw at Kvatch. Everything I know about daedric magic says that such stable portals are impossible. Yet those gates to Oblivion existed. The old rules no longer apply.

Kvatch is only the beginning of what Mehrunes Dagon will do. If the Amulet is truly the key to restoring the barriers between our world and Oblivion, you must waste no time in recovering it.' Daedric magic 'I haven't always been a priest. In my youth, I followed a different path. I know more than I want about the seductive power of daedric magic.

Let's just leave it at that.' Oblivion Gate 'Something has changed to make these stable portals to Oblivion possible. Jauffre believes that the death of the Emperor and the darkening of the Dragonfires is the key.' 'Don't worry about me, my friend. I know I'm in good hands here.' 'Ah, you're back. I told Jauffre not to worry.

I can see you have bad news. You didn't recover the Amulet, did you?' But I have the Mysterium Xarxes. 'By the Nine! Such a thing is dangerous even to handle! You were right to bring it.

But you'd better give it to me. I know some ways to protect myself from its evil power.'

Can the Xarxes lead us to Camoran? 'I don't know. I suspect that the secret of how to open a portal to Camoran's Paradise lies within these pages. But I will need time.

Tampering with dark secrets, even just reading them, can be very dangerous. I'll have to proceed carefully. In the meantime, you should speak to Jauffre. He was concerned about reports of spies in Bruma.' Daedric magic 'I put aside the dark arts when I became a priest. But the workings of fate may be seen in this, too. 'The gods can turn anything to good', or so I piously told those who came to see me for advice.

Martin Septim Sean Bean

Perhaps I may yet come to believe it myself.' Mysterium Xarxes 'This evil book was written by Mehrunes Dagon himself, and given by him to Mankar Camoran. I believe Mankar Camoran used it to create his Paradise. It should give us the means to open a gate there ourselves.

I will continue studying it.' Oblivion Gate 'It is now clear to me that the only way to stop the Oblivion invasion is to relight the Dragonfires. Emperor, Amulet, and Dragonfire-with these divine gifts, the daedra of Oblivion have been kept at bay for thousands of years. While the Dragonfires burned, the divine barriers kept the daedra from making more than fleeting visits to our world.

But the Dragonfires can only be relit by an heir of the Septim blood wielding the Amulet of Kings. This was the essence of Mankar Camoran's pot. He was undone only by the merest. But his complete victory remains perilously close. We must recover the Amulet of Kings and relight the Dragonfires, before it is too late to stem Dagon's invasion.' 'I hope to have at least part of the Mysterium Xarxes translated in a few days. Speak to Jauffre about those spies in the meantime.'

'I've made some progress on the Mysterium Xarxes. I think I've identified the section that deals with opening a portal to Camoran's Paradise.' Mysterium Xarxes 'I've learned that the Mysterium Xarxes is both the gate and the key to Camoran's Paradise. In some sense, the book IS Camoran's Paradise. Mankar Camoran bound himself to the Xarxes when he created his Paradise, using dark rituals which I will not speak of further.

A gate can be opened from the outside, however. It will be more difficult, as I will have to temporarily bind myself to the book. But I believe it can be done. I will continue working to decipher the arcane items needed for the binding ritual.' 'Farewell, my friend.' When approached again.

'I've deciphered part of the ritual needed to open a portal to Camoran's Paradise. The Xarxes mentions four items needed for the ritual, but so far I have only deciphered one of them: the 'blood of a Daedra Lord'. In fact, daedric artifacts are known to be formed from the essence of a Daedric Lord, from whence they derive their great power.

Not an easy thing to come by, obviously, but we will ned a deadric artifact. Bring it to me when you have acquired one.' Daedric Artifact 'The only way to obtain a deadric artifact is through the cults devoted to each of the Daedric Lords. The book 'Modern Heretics' is the best introduction to daedric cults. The library here has a copy if you need it. Remember, the Mysterium Xarxes ritual will consume the physical form of the artifact in order to release its daedric power.' 'I think I'm close to deciphering more of the ritual.

I hope to have made some progress by the time you return with a deadric artifact.' When approached again. 'I'm still working on the second item needed for the gate-opening ritual.

I believe I'm close to deciphering the relevant passage.' Daedric Artifact 'I won't ask what you went through to obtain this, my friend. I know all too well the depravity of the princes of Oblivion.

Are you ready to give me the artifact? Remember, the ritual will consume its physical form.

It won't be seen on Tamriel for many years.' I'm not ready to give one yet. 'As you wish. My preparations for the ritual will be different, depending on the artifact we use, so I'll need it as soon as possible.'

Give Azura's Star. 'Ah, Azura's Star. As beautiful as all the tales tell.' Give Goldbrand.

'This blade has slain many a hero over the years. Tamriel will be better off without it for a while.' Give the Masque of Clavicus Vile.

'Ah, the Masque of Clavicus Vile. You are wise not to let yourself get further enmeshed in his plots.' Give the Savior's Hide. 'There is no disguising the bestial nature of some of the daedric Princes.' Give Volendrung.

'Who now knows the tale of how this Dwemer hammer came to embody the power of one of their most bitter foes?' Give the Ring of Khajiiti. 'Thieves everywhere will curse us both for the loss of this ring, my friend.

Skyrim

Give the Mace of Molag Bal. 'A fearsome weapon, and steeped in the ancient evil of its master. May its deadly power turn good, for once.' Give the Ring of Namira.

'I'll sleep better once this keepsake of Namira is gone from my possession. A good choice for our purpose, though.' Give the Skeleton's Key. 'The merchants of Cyrodiil would sleep more soundly, knowing this Key is gone from the world. But why tell them?'

Give Spellbreaker. 'Not many people would give up Spellbreaker for destruction, my friend. Your sacrifice honors me.' Give the Sanguine Rose. 'I never thought to see this again.

I once possessed it, briefly. A lifetime ago, it seems now. To obtain it, and then give it up.

I honor your dedication to our cause.' Give the Wabbajack. 'Good riddance to this tool of mischief.' Give the Skull of Corruption. 'The world will be better off with this foul thing gone from it.' Give the Oghma Infinium.

'Not many could resist the temptation of the Oghma Infinium. Now it is my turn to be put to the test!' Give the Ebony Blade. 'I wonder if Mephala herself knows how many lives this foul blade has taken over the years? I will be glad to give the world a respite from it.' What else can I do to help? 'You should talk to Jauffre.

He needs your help. Trouble down in Bruma, I think.' 'Farewell, my friend.'

'I've figured out another item needed for the ritual to open the portal to Camoran's Paradise. The second item is a counterpart to the first: the blood of a Divine. This was a terrible puzzle to me. Unlike the Daedra Lords, the gods have no artifacts, and do not physically manifest themselves in our world. How then to obtain the blood of a god? But Jauffre solved it. The blood of Tiber Septim himself, who became on of the Divines.

This is a secret remembered only by the Blades, passed down from one Grandmaster to the next. Jauffre should tell it to you himself.' 'Be sure to speak to Jauffre about the Armor of Tiber Septim. I'll continue my study of the Mysterium Xarxes.'

If approached again. 'My progress on the Mysterium Xarxes is slow, I'm afraid. How goes your search for the Armor of Tiber Septim?' Armor of Tiber Septim 'The Septim blood may flow through my veins, but you have the soul of a hero. The Armor of Tiber Septim himself! Jauffre will be amazed to see it. You can reassure Jauffre that I will not destroy the armor.

All I need is a scraping of Talos' divine blood. The Blades are as touchy as priests about relics of Tiber Septim, it seems!' What else can I do to help? 'While you were gone, I've made some progress in deciphering the Mysterium Xarxes ritual.

The third item we need is a Great Welkynd Stone. You may have run across lesser Welkynd Stones; they are fairly common in Ayleid ruins.

But a Great Welkynd Stone will not be easy to come. They have been plundered one by one over the years, due to their great value to mages and occultists.

There is only one place that is rumored to still contain one: the ruins of the Ayleid city of Miscarcand. A place where many have perished seeking its Great Stone. But nothing else will do, so you must succeed where all others have failed.' Tell me about Miscarcand. 'The capital of one of the Ayleid kingdoms which flourished in Cyrodiil before the rise of Men.

It is said that the ruins are still haunted by the vengeful spirit of its last king. True or not, it is not a place to enter lightly.

'Be careful, my friend. I know you have braved many dangers already, but Miscarcand is not to be taken lightly.' 'The last item for the ritual still eludes me, I'm afraid. The Mysterium Xarxes gives up its secrets reluctantly. The supporting glyphs all point to Oblivion, but the signifier of the main symbol matches nothing.

I'm sorry to burden you with my problems. I'll do my best to have an answer by the time you return with the Great Welkynd Stone.' Great Welkynd Stone 'The pinnacle of Ayleid magic. Once every Ayleid city had its Great Stone, but they've all been plundered over the centuries. The Great Stone of Miscarcand is reputed still to shine in the deep darkness of its ruined halls.

But no one has ever done more than glimpse it from a distance. It is said to be guarded by the ghost of the last king of Miscarcand.' Miscarcand 'Miscarcand is one of the most extensive Ayleid ruins in Cyrodiil. It was the capital of one of the ancient Ayleid kingdoms. You might find 'Glories and Laments Among the Ayleid Ruins' useful. I have the library's copy at my table if you need it.'

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'I should have the final part of the ritual deciphered soon. It's only a matter of time.' If approached again.

Jauffre: 'Blades! Dark times are upon us. The Emperor and his sons were slain on our watch. The Empire is in chaos.

But there is yet hope. Here is Martin Septim, true son of Uriel Septim!'

Belisarius: 'Hail, Dragonborn! Hail Martin Septim! Captain Steffan: 'Hail, Dragonborn! Hail Martin Septim!

Caroline: 'Hail, Dragonborn! Hail Martin Septim!

Cyrus: 'Hail, Dragonborn! Hail Martin Septim! Jena: 'Hail, Dragonborn! Hail Martin Septim! Roliand: 'Hail, Dragonborn! Hail Martin Septim!

Jauffre: 'Your Highness. The Blades are at your command. You will be safe here until you can take up your throne.' Martin: 'Jauffre.

I know you all expect me to be Emperor. I'll do my best. But this is all new to me. I'm not used to giving speeches. But I wanted you to know that I appreciate your welcome here.

I hope I prove myself worthy of your loyalty in the coming days. Jauffre: 'Well, then. Thank you, Martin.

We'd all best get back to our duties, eh, Captain?' Outro of OblivionUpon completion of 's main questline, Martin will say the following in its outro. Martin in full gear by the Great Oblivion Gate.Quotes QuoteAudio'All practitioners of daedric magic are familiar with the almost impenetrable barrier between our world and Oblivion.' 'What the Emperor told you implies that the Amulet is the key to the preservation of that barrier.' 'What I saw at Kvatch.

Everything I know about daedric magic says that such stable portals are impossible.' 'Yet those gates to Oblivion existed. The old rules no longer apply.

Kvatch is only the beginning of what Mehrunes Dagon will do.' 'If the Amulet is truly the key to restoring the barriers between our world and Oblivion, you must waste no time in recovering it.' 'We won a great victory here today! We now have the means to recover the Amulet of Kings from Mankar Camoran.' 'Lighting the Dragonfires will no longer save us.

The barriers that protected us from Oblivion are gone.' 'Miscarcand is one of the most extensive Ayleid ruins in Cyrodiil. It was the capital of one of the ancient Ayleid kingdoms.' 'You destroyed the Oblivion Gate, they say.

You gave them hope. You helped them drive the daedra back.' 'I assume you didn't risk your own life to come here to tell me something I already know. Who are you and what do you want?'

I'm a priest. Do you need a priest? I don't think I'll be much help to you.' 'I prayed to Akatosh all through that terrible night, but no help came. Only more daedra.' 'No, you must have the wrong man.

I am a priest of Akatosh. My father was a farmer.' 'The Emperor.

That's an idea that will take some getting used to.' The Amulet of Kings. Can take it to the Temple of the One and light the Dragonfires.

And stop the Oblivion invasion.' 'I suspect that the secret of how to open a portal to Camoran's Paradise lies within these pages.' 'The Septim blood may flow through my veins, but you have the soul of a hero. The Armor of Tiber Septim himself!

Jauffre will be amazed to see it.' 'The Great Gate will allow them to bring out the siege machine to blast the walls of Bruma, just like at Kvatch.'

'The risk is great, I know. I was at Kvatch. I saw the terrible power of the daedric siege engine.' 'Soldiers of Cyrodiil! The Empire will stand or fall by what we do here today!' 'Will we let the daedra do to Bruma what they did to Kvatch?

Will we let them burn our homes? We will let them kill our families?' We make our stand here, today, for the whole of Cyrodiil!' 'We must hold fast until the Hero of Kvatch can destroy their Great Gate. We must kill whatever comes out of that gate!' 'Soldiers of Cyrodiil!

Do you stand with me?' I'll lead the defense of Bruma myself. If I am to be Emperor, it's time I started acting like one.' 'Remember when we first met in Kvatch? I told you that I didn't want any part of the gods' plan.' 'I still don't know if there is a divine plan. But I've come to realize that it doesn't matter.'

'What matters is that we act. That we do what's right, when confronted with evil.'

'Please, my friend. I need your judgement, not your obedience.' 'After all, this is my destiny. No man can deny his destiny.'

'But it is one thing to talk of becoming Emperor, and quite another to actually be the Emperor.' 'Farewell, my friend. Our fate is in your hands. Bring back the Amulet of Kings.' 'I don't see how.

Mortal weapons may hurt him, but now that he is physically here in Tamriel, they have no power to actually destroy him.' 'As a young man, I grew impatient with Mages Guild restrictions, as did many of my fellow apprentices.' 'We threw ourselves into the riddles of daedric magic. We hungered for forbidden secrets. Knowledge and power were our gods.'

'You can guess the rest. We got in over our heads. My friends died.'

'I've put those days behind me. But the bitter wisdom that one has been a fool is not without value.'

'I know more than I want to about the seductive power of daedric magic. Let's just leave it at that.' 'Against all hope, you returned from Camoran's Paradise with the Amulet of Kings! We now have a chance to turn back Dagon's invasion.' 'If Mehrunes Dagon is able to cross over into our world, even relighting the Dragonfires will not be able to send him back.' 'It is now clear to me that the only way to stop the Oblivion invasion is to relight the Dragonfires.' 'Emperor, Amulet, and Dragonfire-with these divine gifts, the daedra of Oblivion have been kept at bay for thousands of years.'

'While the Dragonfires burned, the divine barriers kept the daedra from making more than fleeting visits to our world.' 'This was the essence of Mankar Camoran's plot. He was undone only by the merest. But his complete victory remains perilously close.' 'We must recover the Amulet of Kings and relight the Dragonfires, before it is too late to stem Dagon's invasion.'

Trivia. While Martin's mother is unknown, suspected that it was a girl named Gemile.

Martin is voiced by (in conjunction with studios). He also played Boromir in The Lord of The Rings film trilogy and Lord Eddard Stark in HBO series Game of Thrones. Interestingly, Martin falls in along with many other characters that Sean Bean has portrayed, due to the fact that they are killed during a climactic scene; most notable of these are Boromir in The Fellowship of the Ring, Alec Trevelyan in GoldenEye, and Eddard Stark in Game of Thrones. When he is first met in, his name is shown as 'Brother Martin.' When he is brought to, he is referred to as 'Martin.'

After returning from at the end of the Main Quest, he is referred to as 'Martin Septim.' . In Skyrim, the claim they ended the Oblivion Crisis within the. A reason for this is that the Thalmor made this claim to the people of the after the Oblivion Crisis ended in order to gain the favor of the desperate people. During the quest ',' says he considers Martin Septim one of, if not the, greatest Septim that has ever ruled. Although he says the only reason for that being Martin turned into a Dragon God, which was 'hardly sporting.