Morrowind Better Dialogue Font

I got a font loader for morrowind's fonts working.However, there's the problem of glyph encodings left.For instance, the german font apparently uses the CP437 encoding for umlauts, this needs to be converted to utf8.I'd need to get my hands on a russian, french, polish etc version to see how they are encoded. The files are in Data Files/Fonts. Perhaps someone who possess this version could PM it to me?It doesn't seem like the file contains information about the encoding used, so I don't know yet how we could detect it. The main issue is the daedric font is using a non-free license, so we cannot ship this font on environments that do not allow this.What we would like to do instead is to use Morrowind assets first, then if you want to use your own font, you are still able to do so.

  1. Morrowind Ui Mod

So if you want the daedric font, you are free to use that. This is a plus for mods that rely on the original font and mods that use custom fonts.In the mean time, we have someone creating/tracing the daedric font with plans to ship it under a more 'libre' license.

Morrowind Ui Mod

The Escapist Portal The Escapist Forums. Tell me what you think about Morrowind's dialogue system. More unique dialogue will at least be better than everybody reading to me from the same.

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SourcesOne or more external sources have been used to create this page/section.Sources:,Morrowind Code PatchVersion2.1RequirementsBloodmoon patch 1.6.0.1820Download,WebsiteN/AThe Morrowind Code Patch (or MCP) changes Morrowind's executable to fix many hardcoded bugs. It also offers tweaks and small upgrades that cover all areas of the game. MCP is widely considered to be essential for any installation of the game, with or without mods.

It was created by Hrnchamd with the assistance of Psyringe.The primary fix included in the patch is a large change to the savegame code to reduce the majority of crashes, corruption, and missing objects. It also makes the game properly respond to changes in your load list, making inserting and removing mods from savegames a lot safer.Compatible with English, West European, Polish, Russian and Steam editions.

Compatible with, MWE, and FPS Opt 1.96. Not compatible with the Impulse/Gamestop download version, nor FPS Opt 2.0. The uncap options will break MADD Leveler mod, GCD mod, and likely any leveling mod not built with them in mind. The restore/drain attributes fix also breaks MADD Leveler.The latest version is 2.1; version 2.2 is in beta testing. The patch comes with a demo plugin showcasing some of the features, but it wasn't updated since version 1.3. You don't need this demo to play the game.